Ithorian

The Ithorians have a head in the shape of a hammer and that's basically the only notable feature about them. They also decided to create space stations just to live above their planet and influence it's ecological progression. They say this is to "preserve the natural beauty of their planet and it's "mother" jungles," but it's actually just artificially interrupting the flow of nature.

If you didn't think that they were pussies before, Ithorian's often travel in "herd" ships. To make matters worse, because their so attached to their mommy, they keep a perfect replica of their jungles on this ship. While their merchandise on these ships are very exotic and sometimes very valuable, it isn't enough to distract most creatures from the creepiness of it all.

Agriculture (Knowledge Skill)
Time to use: at least one standard week.

The character has a good working knowledge of crops and animal herds, and can suggest appropriate crops for a type of soil, or explain why crop yields have been affected.

Ecology (Knowledge Skill)
Time to use: at least one standard month. The character has a good working knowledge of the interdependent nature of ecoshperes, and can determine how proposed changes will affect the sphere. This skill can be used in one minute to determine the probable role of a life form within it biosphere: predator, prey, symbiote, parasite or some other quick description of its ecological niche.

Farming
Ithorian's love to farm, so they receive +2D bonus skill dice, which may only be used to improve the following skills: agriculture, business, ecology, value, weather prediction, bargain, persuasion, and first aid at character creation.