Generic Clone

At some point, many species came to the realization that they shouldn't be trying to use their own people to murder each other. That's below them. Instead, they created an entirely new, all encompassing subspecies that they can use instead! Just send some unfavorable section of your species, perhaps the poor, to a far off facility in the galaxy, wait three to five weeks, and they'll be returned in a glossy, shiny new white outfit!

The best part about a clone is that they are totally subservient to whomever shipped them off in the first place, making them excellent patrons of war. However, due to whatever process takes place that makes them so, there is little room left for complex thought, and as such can't be used for much more than cannon fodder.

Most leaders don't care for this, however, as they simply regard it as a numbers game. This was expanded by a game called The Clone Wars, dubbed a high-stakes war simulator. In this game, two leaders of medium to massive factions wage "war" on each other, and send an unbelievable amount of clones into battle. The difference between this and your average video game is that, despite it's name, it is not a simulator at all, and the game is controlling actual clones. Afterwards, both sides generally exclaim, "Good Game," unless one side is upset with the result, in which case actual war may follow.

Military Training
All clones go through intensive military training throughout their formative years. At character creation only, clone characters receive an extra 2D to spend on military-related skills